Wednesday, November 25, 2009

Tree



» Community Sites

  • Each site will form a team
  • Creates logo and a team name
  • Will be given a "Salary Cap"
» Player Pool
  • 64 Players
  • Players from US, EU, and KR
  • Well known and accomplished players
» Community Votes
  • Community votes on the Battle.net website placing a virtual "value" on each player
» Draft
  • Captains will "buy" players based on community votes
  • Limited to predetermined "salary" for the team
  • Results in 8 total teams
  • 8-10 players per team


» League A

  • 4 teams per league
  • Round Robin system of matches


» League B

  • 4 teams per league
  • Round Robin system of matches


» Matches

  • Single elimination
  • Best of 3


» Matches

  • Single elimination
  • Best of 3


» Finals

Tuesday, October 6, 2009

OA QB Rating: Through Week 4

In a previous post, I described my OA Quarterback rating.  
Before I  show you the results for week 4, below is a graph showing each player's OA rating vs. his team's average points scored.




Overall, the rating is a pretty good predictor of points scored.
Who are the outliers?  Glad you asked.

Jay Cutler and Shaun Hill each have a negative OA QB rating - despite the fact that their teams are number 8 and 5, respectively,  in average points scored.  (I should point out that I don't tease out defensive TDs).

Thursday, October 1, 2009

OA QB Rating: Through Week 3

In a previous post, I described my OA Quarterback rating.  
Before I  show you the results for week 3, I wanted to show you another graph.  The scatter plot to the right shows the T/A differential plotted against the point differential (average by year) for every team since the 2000 season.  That graph shows precisely why Y/A is such an important stat.  The correlation with point differential (and, therefore, wins) is incredibly strong.



















Monday, September 28, 2009

The Current QB Rating Formula Sucks

I did a little research this weekend.  I looked at the calculation for the current QB rating system and, you know what?  It kind of sucks. 

Explanation of the Formula
Here’s the formula – it’s based on 4 general categories.  The specific category for each part of the calculation is in the brackets:


Friday, September 25, 2009

Opponent Adjusted Quarterback Rating: 2008

In a previous post, I described my OA Quarterback rating.
Below are the results from 2008 (minimum 200 attempts).


OA Quarterback Ratings:  2008
 






















Opponent Adjusted Quarterback Rating: Week 2

I recently put together a regression model to determine the factors that most drive the number of points a football team scores in any given game.  It's a work in progress, but the factors I looked at were:
  • Yards per attempt (Y/A)
  • Interception %
  • Yards/Rush
  • Average Y/A yielded by opponent
  • Average points yielded by opponent
Of the variables above, Y/A was, by the far, the strongest - followed by interception percentage.  The other three were pretty close in importance.

Thursday, September 24, 2009

Week 2 Analysis: Yards Per Attempt Continues to Predict Victory

I'm continuing with the theme that yards per attempt is among the most important stats in the NFL.  Last week, I checked the win/loss record for teams whose offense put up a higher yards per attempt than their defense yielded.

The results from week 1 indicated that about 71% of teams with favorable Y/A won the game.  This result was consistent with the results of the past several years.